God Beatdown (CONCEPT)
A downloadable game
God beatdown is a music-based combat game in which the the player fights an enemy to progress to the next level.
During a level, the player is required to defend themselves against various directional attacks (three) by pressing the corresponding direction key in sync with the rhythm.
The player will need to return attacks throughout via tracing shapes where accuracy leads to more damage.
Project Manager - Innes Aitken
Programmers - Saira Rehman & Kevin Jeffrey
Environment Artist - Luke Webster
Status | Prototype |
Author | We Are Souls |
Genre | Rhythm |
Leave a comment
Log in with itch.io to leave a comment.